Course Name | Digital Design in Motion |
Code | Semester | Theory (hour/week) | Application/Lab (hour/week) | Local Credits | ECTS |
---|---|---|---|---|---|
VCD 428 | Fall/Spring | 2 | 2 | 3 | 4 |
Prerequisites | None | |||||
Course Language | English | |||||
Course Type | Elective | |||||
Course Level | First Cycle | |||||
Mode of Delivery | - | |||||
Teaching Methods and Techniques of the Course | ||||||
Course Coordinator | - | |||||
Course Lecturer(s) | ||||||
Assistant(s) | - |
Course Objectives | This course aims at teaching the technical and conseptual fundementals of video and its production in the frame of visual comunication design requirements; to imagine and frame narratives as moving images; tocreate storyboard and animatics to present their visual ideas. |
Learning Outcomes | The students who succeeded in this course;
|
Course Description | This course covers the concepts and techniques for storyboards and animatics which are the first steps of any motion graphic project. The students will learn to communicate their ideas more effectively by visualizing their ideas with the help of storyboards and animatics for any motion graphic project before production. |
Related Sustainable Development Goals | |
| Core Courses | |
Major Area Courses | ||
Supportive Courses | ||
Media and Managment Skills Courses | ||
Transferable Skill Courses |
Week | Subjects | Required Materials |
1 | Essential techniques and concepts | |
2 | Rotoscoping I | |
3 | Rotoscoping II | |
4 | Project 1: capture a ‘moment’ on nearby streets, storify it and create a simple animatic. | |
5 | Project 1: Add an opening scene, motion graphics & text, add closing scenes. Add audio | |
6 | Project 2: Idea development and storyboarding for a imaginary Tv show of students choice. | |
7 | Project 2: storyboarding | |
8 | Project 2: animatics | |
9 | Project 3: develop and idea for the title sequence of your selected movie | |
10 | Project 3: create an animatic for the title sequence. Class discussion for project 4 | |
11 | Project 4: scenario | |
12 | Project 4: storyboard | |
13 | Project 4: animatic | |
14 | Complete your project 4 animatic. | |
15 | Preview of the course | |
16 | Final Exam |
Course Notes/Textbooks | |
Suggested Readings/Materials |
Semester Activities | Number | Weigthing |
Participation | 1 | 10 |
Laboratory / Application | ||
Field Work | ||
Quizzes / Studio Critiques | 2 | 20 |
Portfolio | ||
Homework / Assignments | ||
Presentation / Jury | ||
Project | 4 | 70 |
Seminar / Workshop | ||
Oral Exam | ||
Midterm | ||
Final Exam | ||
Total |
Weighting of Semester Activities on the Final Grade | ||
Weighting of End-of-Semester Activities on the Final Grade | ||
Total |
Semester Activities | Number | Duration (Hours) | Workload |
---|---|---|---|
Course Hours (Including exam week: 16 x total hours) | 16 | 2 | 32 |
Laboratory / Application Hours (Including exam week: 16 x total hours) | 16 | 2 | |
Study Hours Out of Class | 0 | ||
Field Work | |||
Quizzes / Studio Critiques | 2 | 4 | |
Portfolio | |||
Homework / Assignments | |||
Presentation / Jury | |||
Project | 4 | 9 | |
Seminar / Workshop | |||
Oral Exam | |||
Midterms | |||
Final Exams | |||
Total | 108 |
# | Program Competencies/Outcomes | * Contribution Level | ||||
1 | 2 | 3 | 4 | 5 | ||
1 | To be able to apply the fundamental principles of design in creating visual narratives and messages, using physical and digital media, | X | ||||
2 | To attain complex problem-solving skills, using various design methods, | X | ||||
3 | To have a clear understanding of creative/art direction, | X | ||||
4 | To be able to use the advanced theoretical and applied knowledge attained in the areas of Visual Communication Design, | X | ||||
5 | To act with social and ethical awareness and to take responsibility, both individually and collectively, for developing aesthetic and effective design solutions, | X | ||||
6 | To be able to investigate, interpret and evaluate the developments on Visual Communication Design in the world and in Turkey, | X | ||||
7 | To have an advanced level of knowledge and experience in producing/editing still and moving images, | X | ||||
8 | To attain proficiency in using related software, media, and communication technologies, | X | ||||
9 | To gain reflexive and critical thinking abilities, | X | ||||
10 | To undertake self-directed and continuous education in the discipline, to develop a lifelong learning attitude, | X | ||||
11 | To be able to collect data in the areas of Visual Communication Design and communicate with colleagues in a foreign language ("European Language Portfolio Global Scale", Level B1), | X | ||||
12 | To be able to speak a second foreign at a medium level of fluency efficiently, | |||||
13 | To be able to relate the knowledge accumulated throughout the human history to their field of expertise. | X |
*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest